Factsheet

Developer:
Dreadlocks Ltd

Website:
ghost-theory.com

Press Contact:
press@dreadlocks.cz

Social:
twitter.com/DreadlocksEN
facebook.com/DreadlocksEN

Platforms:
Windows, Mac, Linux, Xbox One, PlayStation 4

Genre:
first-person survival horror

Regular Price:
TBA

Game Engine:
CryEngine

Release Date:
TBA

Events Attended:
Game Access 2016 (CZ)
Game Developer Session 2015 (CZ)

Description

Ghost Theory is a first-person adventure horror game, designed to be a serious take on ghost hunting and paranormal research, featuring real-world haunted locations.

Features

  • Never-before-explored setting: The rich world of paranormal phenomena has never seriously been used in a videogame before, and offers strong narrative themes, a genuine horror atmosphere, and endless gameplay opportunities.
  • Real-world locations and cases: We have secured the rights to use several real haunted places, as well as their associated history, such as 30 East Drive, Pontefract, home to the most violent poltergeist in Europe. By drawing inspiration from the very best horror movies and stories, we hope to captivate players curious about the unknown.
  • RPG gameplay as a main stretch goal - Base Management: When you’re not on a mission, you’re at your base making choices of the course of the research and tool production. As you progress in the game you can expand the base of new premises. You need to watch your budget though because if you fail to deliver results, the university will cut the funding. You also manage a club of ghost hunters that help you to investigate more locations through non-playable missions. If they succeed in their mission they will bring back some resources. To raise their chances you need to spot their individual qualities and send them on the right missions with the right equipment.
  • Engaging mission gameplay: Use your Clairvoyance gift to see ghosts and experience visions of past events. Use a variety of ghost hunting tools, such as a UV lamp to reveal hidden traces of ectoplasm, a pendulum to locate buried objects, holy water to cleanse possessed objects, a camera to record ghostly apparitions, and many more.
  • Open-ended objectives: In non-linear levels, head straight for your target or explore hidden paths and uncover the mystery behind each haunting. Collect evidence in the form of recordings, samples, lesser specters, to fund your research and develop better equipment.
  • Innovative visual presentation: Using actors filmed in stereoscopic 3D and seamlessly integrated into the game’s environments, the game offers unparalleled realism and horrifying shock moments.
  • Advanced VR support: Owners of VR headsets will greatly benefit from the game’s design. The game is developed from the start with VR in mind and every aspect of the game is engineered towards providing the most immersive experience. The user interface, inventory, and overall visual feedback all emerge from the game world itself, ensuring that nothing ever reminds you’re in a videogame.

Videos

Ghost Theory - Unity Early Prototype Footage YouTube, .mp4 Download

Ghost Theory - Kickstarter Trailer YouTube, .mp4 Download

Ghost Theory - Pre-Alpha Teaser YouTube, .mp4 Download

Ghost Theory - Original Kickstarter Pitch Video YouTube, .mp4 Download

Screenshots

download all screenshots (zip, 37MB)

Production Footage (CryEngine)

GhostTheory_CryEngine_Screenshot_3.png
GhostTheory_CryEngine_Screenshot_5.png
GhostTheory_CryEngine_Screenshot_2.png
GhostTheory_CryEngine_Screenshot_1.png
GhostTheory_CryEngine_Screenshot_z6.png
GhostTheory_CryEngine_Screenshot_z7.png
GhostTheory_CryEngine_Screenshot_4.png

Early Prototype Footage (Unity)

GhostTheory_Unity_Screenshot_6.png
GhostTheory_Unity_Screenshot_12.png
GhostTheory_Unity_Screenshot_10.png
GhostTheory_Unity_Screenshot_7.png
GhostTheory_Unity_Screenshot_11.png
GhostTheory_Unity_Screenshot_9.png
GhostTheory_Unity_Screenshot_1.png
GhostTheory_Unity_Screenshot_8.png
GhostTheory_Unity_Screenshot_4.png
GhostTheory_Unity_Screenshot_5.png
GhostTheory_Unity_Screenshot_2.png
GhostTheory_Unity_Screenshot_3.png

There are far more images available for Ghost Theory, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

Artworks

download all artworks (zip, 3MB)
07_character_grandma.jpg
12_location_pontefract.jpg
05_gadget_uv_lamp.jpg
10_promo_investigation.jpg
04_gadget_pendulum.jpg
03_gadget_emf_meter.jpg
08_character_professor.jpg
01_promo_mainimage_wide.jpg
11_promo_mainimage.jpg
06_character_barbara.jpg
02_gadgets.jpg
09_promo_encounter.jpg

There are far more artwoks available for Ghost Theory, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

GIFs (Early Prototype Footage - Unity)

download all high and low quality GIFs (zip, 61MB)
ghost_theory_clairvoyance.gif
ghost_theory_UV_lamp.gif
ghost_theory_closing_eyes.gif
ghost_theory_living_room.gif
ghost_theory_intro.gif

About Dreadlocks

Dreadlocks is an independent creative team located in Prague, Czech Republic. The studio was founded in 2011 as a collective of seasoned game industry professionals from all over Europe. The team’s portfolio includes a vast number of augmented reality applications, the award-winning mobile puzzle game Rune Legend, and more recently, the 2D cyberpunk action RPG Dex.

Key People

Stefan Durmek
Producer / Lead Designer

Michal Červenka
CEO / CTO

Morris Stuttard
Writer

Jaroslav Meloun
Lead Programmer

Iveta Doležalová
Project Manager

Alena Bendová
Art Director

Karel Antonin
Music Composer

Andrej Sinkević
Sound Designer

Dominik Urban
Lead Animator

Petra Červenková
Marketing Communications Manager

Contact

Press Inquiries
press@dreadlocks.cz

Twitter
twitter.com/DreadlocksEN

Facebook
facebook.com/DreadlocksEN

Company Website
dreadlocks.cz

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks